Report from the field and the lab: Challenges and opportunities developing AKE ventures (Part II)

Things are wrapping up at the GESCI hub in Nairobi with the start-ups preparing for the last pitching event on the 28th and the Policy Forum on the 29th which will officially close the GESCI-AKE program.

The first pitching was used as a baseline survey of how well the Start-ups were prepared for fundraising. The judges of the pitching session where: Lydia Ndiho (Camscorp), Mitoko Dennis (14West film Production Company), Geoffrey Otieno (ADMI training institute), Duncan Onyango (AKE consulting Games tutor) , Tom Manda (AKE consulting Animation tutor), Victor Omondi (AKE’s Manger) and Jerome Morrisey (GESCI director)

Based on the emerging gaps identified on that event, the start-ups have been doing work around 3 themes:

  • Developing a viable business plan: Start-ups needed a more solid understanding of their market and emerging user needs.
  • Selling ideas in a clear way: Everybody was told to work and develop more effective presentation skills and to polish the resources they where using (e.g power points).
  • Pitching effectively: The Start ups elevator pitches were not yet up to standards and needed more work.

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While working on that we will share here some of the probes sent by the start ups this week. Thanks to all!

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Kiwo Films working at the GESCI-AKE hub

For Kevin and Ian from Kiwo Films the most challenging thing they are facing right now is “lack of equipment to get work done”  But they are confident they are “a team of reliable and dedicated individuals with a common interest“, which is a good and promising direction for the future.

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 Screenshots of some of IocincCode current prototypes, and an image of the team debugging together in front of the screen.

Mista from IonicCode reports that they have been conducting a bit of  research for their projects  “with the help of  our tutor Duncan who bought some cool kids text books where we got inspiration for various concepts. At the moment we are working on tap math game, a painting game, a pattern game and picture maker all in both languages Kiswahili and English. Right now we have to take them for testing to primary schools. As soon as the schools reopen we will be able to get enough feedback from teachers and from the school kids on how to improve them further”. The games are still in development phase and the team is constantly improving on them.

The IonicCode team feels that their biggest challenges are now. 1) getting good illustrations artists to add the African feel to their educational games. 2) recording the sounds needed for the games, as finding the right people to do that had been time consuming. 3) Of course the issue of bugs in some of the games. Coding is always tricky, but they are confident: “we were able to achieve the logic of the game, they  can be played in our devices!”

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VerbHouse’s value proposition, team and details from their current portfolio

 

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Snapshots of Makossiri’s web presence

 

 

 

 

 

In the News: Week of 27 February

This week, we feature one of our own! That, and other news, have been curated by Victor Omondi, GESCI-AKEs manager.

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In the News: Week of 31 October

Sony Music is investing in West Africa — and has plans to set up shop in Nairobi

Small and mighty: The rise of the Compact Business Model

How did Nigeria become a success in the Gaming Industry?

screen-shot-2016-10-31-at-6-27-57-amSouth African animation nominated for the British Academy of Film and Television Arts (BAFTA) Awards